/*    /verbs/items/eat.c
 *    from the Dead Souls Object Library
 *    created by Descartes of Borg 951113
 *    Version: @(#) eat.c 1.3@(#)
 *    Last modified: 96/11/03
 */
#pragma save_binary
#include <lib.h>
#include <rounds.h>
inherit LIB_VERB;
static void create() {
    verb::create();
    SetVerb("eat");
    SetErrorMessage("Eat what?");
    SetRules("OBJ");
    SetHelp("Syntax: <eat FOOD>\n\n"
      "Allows you to munch on some food.  Keeping yourself well fed "
      "helps you heal faster from wounds and have greater stamina.\n\n"
      "See also: bait, cast, drink, fish");
}
void eventEat(object who, object what) {
    if( !what ) {
	return;
    }
    return (mixed)what->eventEat(who);
}
mixed can_eat_obj() { 
    if( this_player()->GetParalyzed() ) {
	return "You cannot do anything.";
    }
    return this_player()->CanManipulate();
}
mixed do_eat_obj(object ob) {
    if( this_player()->GetInCombat() ) {
	this_player()->SetAttack(0, (: eventEat, this_player(), ob :),
	  ROUND_OTHER);
    }
    else {
	eventEat(this_player(), ob);
    }
    return 1;
}