dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
/*    /verbs/creators/echo.c
 *    from the Dead Souls Object Library
 *    echo
 *    echo STR
 *    echo to LIV STR
 *    created by Descartes of Borg 951114
 */

#pragma save_binary

#include <lib.h>
#include <message_class.h>
#include "include/echo.h"

inherit LIB_DAEMON;

static void create() {
    daemon::create();
    SetNoClean(1);
    parse_init();
    parse_add_rule("echo", "");
    parse_add_rule("echo", "to LIV STR");
    parse_add_rule("echo", "STR");
}

int livings_are_remote() { return 1; }

mixed can_echo() {
    if( !creatorp(this_player()) ) return 0;
    else return "Echo what? Echo to whom what? Echo to all what?";
}

mixed can_echo_to_liv_str(object ob, string str) {
    if( !ob || !str ) return 0;
    if( !creatorp(this_player()) ) return 0;
    return 1;
}

mixed can_echo_str(string str) {
    if( !str || !creatorp(this_player()) ) return 0;
    return 1;
}

mixed do_echo() { return 1; }

mixed do_echo_to_liv_str(object who, string what) {
    eventEcho(({ who }), what);
    return 1;
}

mixed do_echo_str(string str) {
    object *obs;
    string tmp;

    if( sscanf(str, "to all %s", tmp) && tmp ) {
	obs = (users() - ({ this_player() }));
	str = tmp;
    }
    else obs = (all_inventory(environment(this_player())) - ({this_player()}));
    eventEcho(obs, str);
    return 1;
}

void eventEcho(object *targs, string str) {
    object ob;

    foreach(ob in targs) {
	if( archp(ob) )
	    ob->eventPrint((string)this_player()->GetCapName() +
	      " echoes: " + str, MSG_CONV);
	else ob->eventPrint(str, MSG_CONV);
    }
    this_player()->eventPrint("You echo: " + str, MSG_CONV);
}

string GetHelp(string str) {
    return ("Syntax: <echo MESSAGE>\n"
      "        <echo to LIVING MESSAGE>\n"
      "        <echo to all MESSAGE>\n\n"
      "Sends a message without prefixing around to everyone in the "
      "room if you fail to specify to whom you are echoing.  You "
      "may echo to everyone in the game as well.  Abuse of this "
      "command is a severe violation of MUD ethics.\n\n"
      "See also: say, tell");
}