#pragma save_binary #include <lib.h> #include <daemons.h> #include <rooms.h> #include <modules.h> #include <commands.h> inherit LIB_VERB; mixed do_add_obj_to_obj(object ob, object ob2); static void create() { verb::create(); SetVerb("add"); SetRules("OBJ", "OBJ to OBJ", "OBJ to here", "OBJ to room"); SetErrorMessage("Add what?"); SetHelp("Syntax: <add [OBJ] to [OBJ]>\n" " <add [OBJ]>\n" "This command adds the first object to the permanent " "inventory of the second object, if you have access " "privileges to both files. You will be prompted for input. " "If the taget is an NPC, you can input a command for the " "NPC to execute when it is created, such as: wear shirt\n" "Otherwise, enter the number of these items you want when " "prompted.\n" "\nSee also: copy, create, delete, modify, reload, initfix "); } mixed can_add_obj_to_obj(string one, string two){ if(!creatorp(this_player())) return "This command is for creators only."; return 1; } mixed can_add_obj_to_here(string one) { return 1; } mixed can_add_obj(string one) { return 1; } mixed can_add_obj_to_room(string one) { return 1; } mixed do_add_obj_to_here(object ob){ return do_add_obj_to_obj(ob, environment(this_player())); } mixed do_add_obj_to_room(object ob){ return do_add_obj_to_obj(ob, environment(this_player())); } mixed do_add_obj(object ob){ return do_add_obj_to_obj(ob, environment(this_player())); } mixed do_add_obj_to_obj(object ob, object ob2) { object staff; string str, sourcefile; staff = present("tanstaafl",this_player()); if(!staff) { write("You must be holding the creator staff in order to use this command."); write("If you don't know where you put it, get another one from the chest "); write("in your workroom."); return 1; } str = base_name(ob2)+".c"; sourcefile = base_name(ob)+".c"; if(userp(ob)){ write("You can't do that to a player."); return 1; } if(!living(ob2) && !inherits(LIB_STORAGE,ob2) && !inherits(LIB_WORN_STORAGE,ob2) && !inherits(LIB_ROOM,ob2)){ write("That object is not intended to contain other objects. Addition halted."); write("If you are sure this is incorrect, then the target object may be "); write("missing a working init function. Fix it with the initfix command."); return 0; } if(!check_privs(this_player(),str) || !check_privs(this_player(),sourcefile)){ write("You lack sufficient privileges for this operation. Copy failed."); return 0; } if(!file_exists(sourcefile) || !file_exists(str)) { write("That file no longer exists."); return 0; } if(base_name(ob2) == LIB_DUMMY) ob = environment(this_player()); if(base_name(ob) == LIB_DUMMY) { write("That's not the kind of thing you can add to something."); return 1; } if(starts_with(base_name(ob2),"/lib/")) { write("This appears to be a library object. Canceling modification."); return 1; } if(ob2->GetNoModify()){ write("This object must be modified by hand."); return 1; } staff->eventAddItem(ob2, base_name(ob)); if(ob) ob->eventMove(ROOM_FURNACE); return 1; }