#ifndef s_save_h #define s_save_h #include <dirs.h> #define SAVE_BANISH DIR_SAVE "/banish" #define SAVE_BUGS DIR_SAVE "/bugs" #define SAVE_CHARACTER DIR_SECURE_SAVE "/character" #define SAVE_CLASSES DIR_SAVE "/classes" #define SAVE_ECONOMY DIR_SAVE "/economy" #define SAVE_ESTATES DIR_SAVE "/estates" #define SAVE_EVENTS DIR_SAVE "/events" #define SAVE_GOSSIP DIR_GOSSIP "/gossip" #define SAVE_INET DIR_SECURE_SAVE "/inet" #define SAVE_INTERMUD DIR_SAVE "/intermud" #define SAVE_MAILQUEUE DIR_DATA "/mailqueue" #define SAVE_NAMESERVER DIR_SAVE "/network" #define SAVE_NOTIFY DIR_SAVE "/notify" #define SAVE_QUESTS DIR_SECURE_SAVE "/quests" #define SAVE_PLAYER_LIST DIR_SAVE "/player_list" #define SAVE_POLITICS DIR_SECURE_SAVE "/politics" #define SAVE_RACES DIR_SAVE "/races" #define SAVE_ROUTER DIR_SECURE_SAVE "/router" #define SAVE_SERVICES DIR_SAVE "/services" #define SAVE_SNOOP DIR_SECURE_SAVE "/snoop" #define SAVE_SOUL DIR_SAVE "/soul" #define SAVE_STARGATE DIR_SAVE "/stargate" #define SAVE_UNIQUE DIR_SAVE "/unique" #define SAVE_IMC2 DIR_SAVE "/imc2" #endif /* s_save_h */