#ifndef s_lpu_h #define s_lpu_h #define ROOM "/lib/std/room" #define OBJECT "/lib/std/item" #define OB_SIMUL_EFUN "/secure/sefun/sefun" #define __DIR__ "/domains/lpuni/" #define set_light SetAmbientLight #define set_short SetShort #define set_long SetLong #define set_items SetItems #define set_exits SetExits #define query_exit GetExit #define set_property SetProperty #define set_name SetKeyName #define set_id SetId #define set_no_clean SetNoClean #define set_smell_string SetSmell #define set_smell SetSmell #define set_properties SetProperties #define set_door SetDoor #define set_race SetRace #define set_gender SetGender #define set_level SetLevel #define set_body_type SetProperty #define set_hp SetHealthPoints #define set_class SetClass #define set_spell_chance SetSpellChance #define set_spell SetSpell #define set_skills SetSkills #define set_skill SetSkill #define set_spell_chance SetSpellChance #define set_emotes SetActions #define set_wielding_limbs SetWieldingLimbs #define set_wc SetClass #define set_type SetWeaponType #define set_mass SetMass #define set_value SetValue #define set_listen_string SetListen #define set_listen SetListen #define set_edit_ok valid_edit #define POLITICS_D "/secure/daemon/politics" #define set_search SetSearch #define set_paralyzed SetParalyzed #define set_pre_exit_functions SetProperty #define MONSTER LIB_SENTIENT #define monster sentient #define set_money SetCurrency #define add_exit AddExit #define set_read SetRead #define set_prevent_get SetPreventGet #define VAULT LIB_ROOM #define set_day_long SetDayLong #define set_night_long SetNightLong #define set_open SetOpen #define query_open GetOpen #define remove_item_description RemoveItem #define remove_exit RemoveExit #define add_item_description AddItem #endif /* s_lpu_h */