dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
/*    /secure/cmds/player/praise.c
 *    from the Dead Souls LPC Library
 *    makes a praisereport
 *    created by Descartes of Borg 950427
 */

#include <lib.h>
#include <dirs.h>

inherit LIB_DAEMON;

void eventEndEdit(object ob);
string GetCreator(object ob);

mixed cmd(string text) {
    object ob;
    string secondary, tmp, file;

    if( text ) {
	string *words;
	object env;
	int i, maxi;

	maxi = sizeof( words = explode(text, " ") );
	for(i=0, tmp = ""; i<maxi; i++ ) {
	    tmp += words[i];
	    if( ob = present(tmp, this_player()) ) {
		if( i == maxi - 1 ) text = "";
		else text = implode(words[i+1..], " ");
		break;
	    }
	    if( (env=environment(this_player())) && ob = present(tmp, env) ) {
		if( i == maxi - 1 ) text = "";
		else text = implode(words[i+1..], " ");
		break;
	    }
	    tmp += " ";
	}
    }
    else text = "";
    ob = (ob || environment(this_player()));
    if( text != "" ) {
	if( ob ) {
	    tmp = (string)this_player()->GetCapName() + " reports praise in: " +
	    identify(ob) + "\non " + ctime(time()) + "\n";
	    secondary = GetCreator(ob);
	}
	else 
	    tmp = (string)this_player()->GetCapName() + " reports praise on: " +
	    ctime(time()) + ":\n";
	log_file("praise", tmp + text + "\n\n");
	if( secondary ) log_file("reports/" + secondary, tmp + text + "\n\n");
	message("system", "Praise reported!!! Thank you!!!", this_player());
	return 1;
    }
    rm( file = DIR_TMP "/" + (string)this_player()->GetKeyName() );
    this_player()->eventEdit( file, (: eventEndEdit, ob :) );
    return 1;
}

void eventEndEdit(object ob) {
    string tmp, text, file, secondary;

    file = DIR_TMP "/" + (string)this_player()->GetKeyName();
    if( !file_exists(file) || !(text = read_file(file)) ) {
	message("system", "Praise report aborted.", this_player());
	return;
    }
    rm(file);
    if( ob ) {
	tmp = (string)this_player()->GetCapName() + " reports praise in: " +
	identify(ob) + "\non: " + ctime(time()) + "\n";
	secondary = GetCreator(ob);
    }
    else 
	tmp = (string)this_player()->GetCapName() + " reports praise on " +
	ctime(time()) + ":\n";
    log_file("praise", tmp + text + "\n\n");
    if( secondary ) log_file("reports/" + secondary, tmp + text + "\n\n"); 
    message("system", "Praise reported!!! Thank you!!!", this_player());
}

string GetCreator(object ob) {
    string fn, nom;

    fn = file_name(ob);
    if( sscanf(fn, REALMS_DIRS "/%s/%*s", nom) ) return nom;
    else if( sscanf(fn, DOMAINS_DIRS "/%s/%*s", nom) ) return nom;
    else return 0;
}

void help() {
    message("help", "Syntax: <praise ([object]) ([praise message])>\n\n"
      "Allows you to praise things in the MUD to both the MUD "
      "administrators as well as to the creator of the object you "
      "are referencing (if any).  If you do not specify an object, "
      "then the report will be sent to the creator of the room in which "
      "you are located in addition to the MUD administrators.  If you "
      "fail to specify text on the command line, then you will be put "
      "into the editor in order to compose the report.\n\n"
      "See also: bug, idea", this_player());
}