dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
/*    /secure/cmds/admins/addrace.c
 *    from the NIghtmare V Object Library
 *    creates new races
 *    created by Descartes of Borg 960528
 *    Version: 1.2
 *    Last Modified: 97/01/03
 */

#include <lib.h>
#include <daemons.h>

inherit LIB_DAEMON;

mixed cmd(string args) {
    string file;
    int player;

    if( !args || args == "" ) return "Syntax: <addrace race (1|0)>";
    if( sscanf(args, "%s %d", file, player) != 2 ) {
	file = args;
    }
    if( !file_exists(file=DIR_SECURE_CFG "/races/" + file) )
	return "File not found: " + file;
    RACES_D->AddRace(file, player);
    previous_object()->eventPrint("Race added.");
    return 1;
}

string GetHelp(string str) {
    return ("Syntax: <addrace RACE>\n"
      "        <addrace RACE 0|1>\n\n"
      "Allows you to add a new race to the racial data stored in the "
      "races daemon.  Specifically, you create a configuration file "
      "and then issue this command to load the new race into the "
      "races daemon.  The optional second argument specifies if this "
      "race is a player or not.  If it is omitted or it is 0, the race "
      "is assumed to be NPC-only.  If it is 1, then it is assumed to "
      "be usable by players as well.\n"
      "NOTE: The PLAYER_RACE setting in the race file overrides that flag.\n"
      "The format of the file is explained here:\n"
      "http://dead-souls.net/ds-creator-faq.html#2.45\n\n"
      "An example of a human exists in /secure/cfg/races/human.  "
      "You will notice that a human hs no special resistances.  The "
      "number of times resistances, stats, limbs, and fingers appear "
      "does not matter so long as they appear in the file in the order "
      "resistances, stats, limbs, fingers.  In addition, parent "
      "limbs need to be listed sometime *before* any child limbs.  "
      "For example, the right hand may come any time after the right "
      "arm, but it must come after the right arm.\n"
      "This system is admittedly rather complex, but it beats hard "
      "coding these values.\n\n"
      "See also: addclass, addemote");
}