/* /lib/props/uniqueness.c * From the Dead Souls Object Library * Allows certain objects to be made rareor unique * Created by Descartes of Borg 961222 * Version: @(#) uniqueness.c 1.1@(#) * Last modified: 97/01/01 */ #include <daemons.h> private static int array Rarity = 0; private static int Unique = 0; int array GetRarity() { return Rarity; } int array SetRarity(int count, int days) { return (Rarity = ({ count, days })); } int GetUnique() { return Unique; } int SetUnique(int x) { Unique = x; if( Unique ) { UNIQUE_D->eventTouchObject(); } return Unique; }