dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
/*    /lib/clean.c
 *    From the Dead Souls LPC Library
 *    the central object of the entire mudlib
 *    created by Descartes of Borg 940210
 *    Version: @(#) clean.c 1.3@(#)
 *    Last Modified: 96/12/16
 */

#include <clean_up.h>

private static int NoClean = 0; 

/* ******************* clean.c attributes ************************* */
int GetNoClean() {
    return NoClean;
}  

static int SetNoClean(int x) {
    return (NoClean = x);
} 

/* ******************* clean.c events ************************* */
/**
 * Destruct() and eventDestruct() differ in that external objects use
 * eventDestruct() to ask permission for destructing an object.  Destruct()
 * really should be called eventInternalDestruct() or something for
 * naming consistency, but the Destruct() name remains for historical
 * purposes.  To destruct this_object(), call Destruct().  To destruct
 * another object, call ob->eventDestruct().
 */
static int Destruct() {
    object env, furn; 

    if( !this_object() ) {
	return 1;
    }
    env = environment();
    if( env ) {
	foreach(object ob in all_inventory()) {
	    if( ob ) {
		ob->eventMove(env);
	    }
	}
    }

    if(living(this_object()) && furn = this_object()->GetProperty("furniture_object"))
	if(objectp(furn)) furn->eventReleaseStand(this_object());

    remove_call_out();
    destruct(this_object()); 
    return !(this_object()); 
}

int eventDestruct() {
    return Destruct();
}

/* ******************* clean.c driver applies ********************* */
int clean_up(int ref_exists) { 
    object array inv; 
    object env;

    if( NoClean || ref_exists ) {
	return NEVER_AGAIN;
    }
    if( !this_object() ) {
	return NEVER_AGAIN;
    }
    env = environment();
    if( env ) { 
	if( env->isBag() ) {
	    return TRY_AGAIN_LATER;
	}
	if( env->GetProperty("storage room") ) {
	    return TRY_AGAIN_LATER;
	}
    } 
    inv = deep_inventory(this_object());
    if( sizeof(filter(inv, (: userp :))) ) {
	return TRY_AGAIN_LATER;
    }
    if( !env ) { 
	catch(inv->eventDestruct());
	if( this_object() ) {
	    Destruct();
	}
	if( this_object() ) {
	    destruct(this_object());
	}
	return NEVER_AGAIN; 
    } 
    if( userp(env) ) {
	return TRY_AGAIN_LATER;
    }
    return env->clean_up(); 
}