dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
/*    /lib/sit.c
 *    From the Dead Souls Object Library
 *    Handles people sitting down in it
 *    Created by Descartes of Borg 961221
 *    Version: @(#) sit.c 1.1@(#)
 *    Last modified: 96/12/21
 */

#include <position.h>

private int          MaxSitters = 1;
private object array Sitters    = ({});

int GetMaxSitters() {
    return MaxSitters;
}

static int SetMaxSitters(int x) {
    return (MaxSitters = x);
}

object array GetSitters() {
    return copy(Sitters);
}

mixed eventReceiveSit(object who) {
    if(who->GetProperty("furniture")){
	write("You are already using a piece of furniture.");
	return 1;
    }
    Sitters = ({ Sitters..., who });
    who->SetProperty("furniture", " on "+this_object()->GetShort());
    who->SetProperty("furniture_object", this_object());
    return 1;
}

mixed eventReleaseStand(object who) {
    Sitters -= ({ who });
    Sitters = filter(Sitters, (: objectp($1) :) );
    if(who) who->RemoveProperty("furniture");
    if(who) who->RemoveProperty("furniture_object");
    return 1;
}

mixed direct_sit_word_obj() {
    Sitters = filter(Sitters, (: $1 && $1->GetPosition()==POSITION_SITTING :));
    if( sizeof(Sitters) >= MaxSitters ) {
	return "There is no room to sit there.";
    }
    if(environment() != environment(this_player())) {
	return "That's not available for sitting right now.";
    }
    return 1;
}

mixed direct_sit_down_word_obj() {
    return direct_sit_word_obj();
}

int CanGet(object who){
    object *sitters = this_object()->GetSitters();
    if(sizeof(sitters)){
	foreach(object wer in sitters){
	    if(!wer || environment(wer) != environment()) this_object()->eventReleaseStand(wer);
	}         if(sizeof(this_object()->GetSitters())){
	    write(this_object()->GetSitters()[0]->GetName()+" is using it right now.");
	    return 0;
	}
	else return 1;
    }
    else return 1;
}