#include <lib.h>
inherit LIB_ITEM;
inherit LIB_PRESS;
inherit LIB_MANIPULATE;
static void create() {
item::create();
SetKeyName("painting in the room");
SetId("painting");
SetAdjectives("beautiful");
SetLong("Try: look at painting on the wall");
SetNoCondition(1);
SetPress( ([ "default" : "Try: push painting on wall" ]) );
SetManipulate( ([ "default" : "Try: move painting on wall" ]) );
}
mixed CanGet(object ob) { return "Try: get painting on the wall"; }