dsII/extra/wolfpaw/
dsII/lib/cmds/admins/
dsII/lib/cmds/common/
dsII/lib/cmds/creators/include/
dsII/lib/cmds/creators/include/SCCS/
dsII/lib/daemon/services/
dsII/lib/doc/
dsII/lib/domains/Ylsrim/
dsII/lib/domains/Ylsrim/adm/
dsII/lib/domains/Ylsrim/armor/
dsII/lib/domains/Ylsrim/broken/
dsII/lib/domains/Ylsrim/fish/
dsII/lib/domains/Ylsrim/meal/
dsII/lib/domains/Ylsrim/npc/
dsII/lib/domains/Ylsrim/virtual/
dsII/lib/domains/Ylsrim/weapon/
dsII/lib/domains/campus/adm/
dsII/lib/domains/campus/etc/
dsII/lib/domains/campus/meals/
dsII/lib/domains/campus/npc/
dsII/lib/domains/campus/txt/
dsII/lib/domains/campus/txt/ai/charles/
dsII/lib/domains/campus/txt/ai/charles/bak2/
dsII/lib/domains/campus/txt/ai/charles/bak2/bak1/
dsII/lib/domains/campus/txt/ai/charly/
dsII/lib/domains/campus/txt/ai/charly/bak/
dsII/lib/domains/campus/txt/jenny/
dsII/lib/domains/default/creator/
dsII/lib/domains/default/doors/
dsII/lib/domains/default/etc/
dsII/lib/domains/default/weap/
dsII/lib/domains/town/doors/
dsII/lib/domains/town/txt/
dsII/lib/domains/town/virtual/
dsII/lib/lib/comp/
dsII/lib/lib/lvs/
dsII/lib/lib/user/
dsII/lib/lib/virtual/
dsII/lib/log/archive/
dsII/lib/log/chan/
dsII/lib/log/errors/
dsII/lib/log/open/
dsII/lib/obj/book_source/
dsII/lib/obj/include/
dsII/lib/realms/template/
dsII/lib/realms/template/area/armor/
dsII/lib/realms/template/area/npc/
dsII/lib/realms/template/area/obj/
dsII/lib/realms/template/area/room/
dsII/lib/realms/template/area/weap/
dsII/lib/realms/template/bak/
dsII/lib/realms/template/cmds/
dsII/lib/save/
dsII/lib/save/kills/o/
dsII/lib/secure/cfg/
dsII/lib/secure/cfg/classes/
dsII/lib/secure/cfg/races/SCCS/
dsII/lib/secure/cmds/creators/include/
dsII/lib/secure/cmds/players/
dsII/lib/secure/cmds/players/include/
dsII/lib/secure/daemon/include/
dsII/lib/secure/lib/
dsII/lib/secure/lib/include/
dsII/lib/secure/lib/net/
dsII/lib/secure/lib/net/include/
dsII/lib/secure/lib/std/
dsII/lib/secure/modules/
dsII/lib/secure/npc/
dsII/lib/secure/obj/include/
dsII/lib/secure/room/
dsII/lib/secure/save/boards/
dsII/lib/secure/save/postal/c/cratylus/
dsII/lib/secure/save/votes/
dsII/lib/secure/tmp/
dsII/lib/secure/verbs/creators/
dsII/lib/shadows/
dsII/lib/spells/
dsII/lib/tmp/
dsII/lib/verbs/admins/include/
dsII/lib/verbs/common/
dsII/lib/verbs/common/include/
dsII/lib/verbs/creators/include/
dsII/lib/verbs/players/include/SCCS/
dsII/lib/verbs/rooms/
dsII/lib/verbs/rooms/include/
dsII/lib/www/
dsII/v22.2b14/
dsII/v22.2b14/Win32/
dsII/v22.2b14/compat/
dsII/v22.2b14/compat/simuls/
dsII/v22.2b14/testsuite/
dsII/v22.2b14/testsuite/clone/
dsII/v22.2b14/testsuite/command/
dsII/v22.2b14/testsuite/data/
dsII/v22.2b14/testsuite/etc/
dsII/v22.2b14/testsuite/include/
dsII/v22.2b14/testsuite/inherit/
dsII/v22.2b14/testsuite/inherit/master/
dsII/v22.2b14/testsuite/log/
dsII/v22.2b14/testsuite/single/
dsII/v22.2b14/testsuite/single/tests/compiler/
dsII/v22.2b14/testsuite/single/tests/efuns/
dsII/v22.2b14/testsuite/single/tests/operators/
dsII/v22.2b14/testsuite/u/
dsII/v22.2b14/tmp/
dsII/win32/
#include <lib.h>
#include <daemons.h>

inherit LIB_ITEM;

int eventReadClock();

static void create(){
    item::create();
    SetKeyName("clock tower");
    SetId( ({"great clock tower rising majestically into the sky", "great clock of the town", "clock", "tower", "structure", "architecture", "clocktower"}) );
    SetAdjectives( ({"large", "great", "majestic", "impressive", "proud"}) );
    SetShort("a great clock tower rising majestically into the sky");
    SetLong("This is a large clock tower, rising magestically into "+
      "the sky. Some forty feet up you can see the great clock of "+
      "the town, which can be read to know the local time. The "+
      "intricate details of its architecture are deeply impressive, "+
      "and there is little doubt that this great structure is the "+
      "pride of this little town.");
    SetMass(10);
    SetBaseCost("silver",40);
    SetDefaultRead( (: eventReadClock :) );
}
void init(){
    ::init();
}

mixed CanGet(object ob) { return "This is a clock tower. It's not gettable.";}

int eventReadClock(){
    int hour, minutes;
    int *time_of_day;
    string hour_string, minute_string;

    time_of_day = SEASONS_D->GetMudTime();
    hour = time_of_day[0];
    minutes = time_of_day[1];

    if(hour > 12) hour -= 12;

    hour_string = cardinal(hour);
    switch(minutes){
    case 0 : minute_string ="o'clock"; break;
    case 1 : minute_string = hour_string;hour_string ="one minute past"; break;
    case 2 : minute_string = hour_string;hour_string ="two minutes past"; break;
    case 3 : minute_string = hour_string;hour_string ="three minutes past"; break;
    case 4 : minute_string = hour_string;hour_string ="four minutes past"; break;
    case 5 : minute_string = hour_string;hour_string ="five past"; break;
    case 6 : minute_string = hour_string;hour_string ="six minutes past"; break;
    case 7 : minute_string = hour_string;hour_string ="seven minutes past"; break;
    case 8 : minute_string = hour_string;hour_string ="eight minutes past"; break;
    case 9 : minute_string = hour_string;hour_string ="nine minutes past"; break;
    case 10 : minute_string = hour_string;hour_string ="ten past"; break;
    case 15 : minute_string = hour_string;hour_string ="quarter past"; break;
    case 45 : minute_string = cardinal(hour+1);hour_string ="quarter of"; break;
    case 50 : minute_string = cardinal(hour+1);;hour_string ="ten of"; break;
    case 55 : minute_string = cardinal(hour+1);hour_string ="five of"; break;
    default : minute_string = cardinal(minutes);break;
    }

    if(minute_string == "thirteen") minute_string = "one";

    write("According to the clock, it is "+hour_string+" "+minute_string+".");

    return 1;
}