/* /domains/Ylsrim/etc/church_door.c
* From the Dead Souls V Object Library
* An example of a simple door
* Created by Descartes of Borg 951027
*/
#include <lib.h>
inherit LIB_DOOR;
static void create() {
door::create();
SetId("church", "door");
SetShort("church", "a door made from old wood");
SetLong("church", "It is a large door that looks like it could fall "
"apart any minute.");
SetLockable("church", 1);
SetKeys("church", "#nothing_can_unlock_me#");
SetId("south", "door");
SetShort("south", "a door made from old wood");
SetLong("south", "It is a large door that looks like it could fall "
"apart any minute.");
SetLockable("south", 1);
SetKeys("south", "#nothing_can_unlock_me#");
SetClosed(1);
SetLocked(1);
}