#AREADATA
Name traumas area~
Builders Trauma~
VNUMs 21300 21399
Credits trauma~
Security 1
End
#MOBILES
#0
#OBJECTS
#0
#ROOMS
#21300
Entrance~
A large wooden door stands directly ahead. This door has seen many
faces, along with many moons. Small faded numbers and letters are the only
thing that catches your eyes.
~
0 0 0
D2
~
~
0 0 21301
S
#21301
No way out~
Entering the building, the large wooden door sqeaks to a final slam shut.
An echo of the slam goes down the hallway fading into space. Another small
{ydoor{2 is to the east of you, while the hallway continues to the south
~
0 0 0
D0
~
~
0 0 21300
D1
~
~
0 0 21302
D2
~
~
0 0 21303
S
#21302
Receptionist Desk~
An antique desk sits in the middle of the floor that is surrounded by
file cabinets, and stacks of papers that almost reach the ceiling. Behind
the desk sits a very odd man, picking his nose.
~
0 0 0
D3
~
~
0 0 21301
S
#21303
Gate~
Now bars are the only thing seperating the mad house from the nut house.
On the eastern wall a locker is bolted securely. The locker looks as if it
was torn open.
~
0 0 0
D0
~
~
0 0 21301
D2
~
~
0 0 21304
S
#21304
~
The gate behind you slams shut with a loud scream, then soon a crash follows it. As of now there are only two ways to go.
~
0 0 0
D0
~
~
0 0 21303
S
#0
#SPECIALS
S
#RESETS
S
#SHOPS
0
#MOBPROGS
#0
#$