/* Do not remove the headers from this file! see /USAGE for more info. */ #include <mudlib.h> #include <setbit.h> inherit FLUID; inherit M_DRINKABLE; void mudlib_setup() { set_proper_name("some water"); set_in_room_desc("There is a puddle of water here."); set_adj( "quantity of", "pool of", "puddle of" ); set_id( "water", "liquid", "h2o" ); set_long("You see nothing special about the water."); set_gettable("Try putting it in something.\n"); // set_droppable("Try pouring it into or onto something.\n"); } int move_water(object target) { if (present("water", target)) { write(capitalize(target->the_short())+" is already full of water.\n"); return 0; } move(target); return 1; }