/* Do not remove the headers from this file! see /USAGE for more info. */
#include <mudlib.h>
#include <setbit.h>
inherit FLUID;
inherit M_DRINKABLE;
void mudlib_setup()
{
set_proper_name("some water");
set_in_room_desc("There is a puddle of water here.");
set_adj( "quantity of", "pool of", "puddle of" );
set_id( "water", "liquid", "h2o" );
set_long("You see nothing special about the water.");
set_gettable("Try putting it in something.\n");
// set_droppable("Try pouring it into or onto something.\n");
}
int move_water(object target) {
if (present("water", target)) {
write(capitalize(target->the_short())+" is already full of water.\n");
return 0;
}
move(target);
return 1;
}