lima-1.0b5/
lima-1.0b5/driver/
lima-1.0b5/driver/ChangeLog.old/
lima-1.0b5/driver/Win32/
lima-1.0b5/driver/compat/
lima-1.0b5/driver/include/
lima-1.0b5/driver/testsuite/
lima-1.0b5/driver/testsuite/clone/
lima-1.0b5/driver/testsuite/command/
lima-1.0b5/driver/testsuite/data/
lima-1.0b5/driver/testsuite/etc/
lima-1.0b5/driver/testsuite/include/
lima-1.0b5/driver/testsuite/inherit/
lima-1.0b5/driver/testsuite/inherit/master/
lima-1.0b5/driver/testsuite/log/
lima-1.0b5/driver/testsuite/single/
lima-1.0b5/driver/testsuite/single/tests/compiler/
lima-1.0b5/driver/testsuite/single/tests/efuns/
lima-1.0b5/driver/testsuite/single/tests/operators/
lima-1.0b5/driver/testsuite/u/
lima-1.0b5/driver/tmp/
lima-1.0b5/etc/
lima-1.0b5/lib/WWW/help/
lima-1.0b5/lib/cmds/
lima-1.0b5/lib/cmds/create/
lima-1.0b5/lib/cmds/player/attic/
lima-1.0b5/lib/contrib/bboard/
lima-1.0b5/lib/contrib/boards/
lima-1.0b5/lib/contrib/marriage/
lima-1.0b5/lib/contrib/roommaker/
lima-1.0b5/lib/contrib/transient_effect/
lima-1.0b5/lib/daemons/channel/
lima-1.0b5/lib/daemons/imud/
lima-1.0b5/lib/data/
lima-1.0b5/lib/data/config/
lima-1.0b5/lib/data/links/
lima-1.0b5/lib/data/news/
lima-1.0b5/lib/data/players/
lima-1.0b5/lib/data/secure/
lima-1.0b5/lib/domains/
lima-1.0b5/lib/domains/std/2.4.5/maze1/
lima-1.0b5/lib/domains/std/2.4.5/npc/
lima-1.0b5/lib/domains/std/2.4.5/post_dir/
lima-1.0b5/lib/domains/std/2.4.5/sub/
lima-1.0b5/lib/domains/std/camera/
lima-1.0b5/lib/domains/std/config/
lima-1.0b5/lib/domains/std/cult/
lima-1.0b5/lib/domains/std/effects/
lima-1.0b5/lib/domains/std/misc/
lima-1.0b5/lib/domains/std/monsters/
lima-1.0b5/lib/domains/std/recorder/
lima-1.0b5/lib/domains/std/rooms/
lima-1.0b5/lib/domains/std/rooms/beach/
lima-1.0b5/lib/domains/std/rooms/labyrinth/
lima-1.0b5/lib/domains/std/school/
lima-1.0b5/lib/domains/std/school/O/
lima-1.0b5/lib/domains/std/spells/
lima-1.0b5/lib/domains/std/spells/stock-mage/
lima-1.0b5/lib/domains/std/spells/stock-priest/
lima-1.0b5/lib/help/
lima-1.0b5/lib/help/admin/
lima-1.0b5/lib/help/hints/General_Questions/
lima-1.0b5/lib/help/hints/Pirate_Quest/
lima-1.0b5/lib/help/player/
lima-1.0b5/lib/help/player/bin/
lima-1.0b5/lib/help/player/quests/
lima-1.0b5/lib/help/wizard/
lima-1.0b5/lib/help/wizard/coding/guilds/
lima-1.0b5/lib/help/wizard/coding/rooms/
lima-1.0b5/lib/help/wizard/lib/daemons/
lima-1.0b5/lib/help/wizard/lib/lfun/
lima-1.0b5/lib/help/wizard/lib/std/
lima-1.0b5/lib/help/wizard/mudos_doc/
lima-1.0b5/lib/help/wizard/mudos_doc/applies/
lima-1.0b5/lib/help/wizard/mudos_doc/applies/interactive/
lima-1.0b5/lib/help/wizard/mudos_doc/applies/parsing/
lima-1.0b5/lib/help/wizard/mudos_doc/concepts/
lima-1.0b5/lib/help/wizard/mudos_doc/driver/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/arrays/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/buffers/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/compile/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/filesystem/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/floats/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/functions/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/general/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/mappings/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/mixed/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/numbers/
lima-1.0b5/lib/help/wizard/mudos_doc/efuns/parsing/
lima-1.0b5/lib/help/wizard/mudos_doc/lpc/constructs/
lima-1.0b5/lib/help/wizard/mudos_doc/lpc/types/
lima-1.0b5/lib/include/driver/
lima-1.0b5/lib/log/
lima-1.0b5/lib/obj/admtool/
lima-1.0b5/lib/obj/admtool/internal/
lima-1.0b5/lib/obj/admtool/mudinfo/
lima-1.0b5/lib/obj/admtool/secure/
lima-1.0b5/lib/obj/secure/
lima-1.0b5/lib/obj/secure/cmd/
lima-1.0b5/lib/obj/secure/mailers/
lima-1.0b5/lib/obj/secure/shell/
lima-1.0b5/lib/obj/secure/shell/classes/
lima-1.0b5/lib/obj/tasktool/
lima-1.0b5/lib/obj/tasktool/internal/
lima-1.0b5/lib/open/
lima-1.0b5/lib/secure/
lima-1.0b5/lib/secure/cgi/
lima-1.0b5/lib/secure/modules/
lima-1.0b5/lib/secure/simul_efun/
lima-1.0b5/lib/std/adversary/
lima-1.0b5/lib/std/adversary/advancement/
lima-1.0b5/lib/std/adversary/armor/
lima-1.0b5/lib/std/adversary/blows/
lima-1.0b5/lib/std/adversary/death/
lima-1.0b5/lib/std/adversary/formula/
lima-1.0b5/lib/std/adversary/health/
lima-1.0b5/lib/std/adversary/pulse/
lima-1.0b5/lib/std/adversary/wield/
lima-1.0b5/lib/std/classes/event_info/
lima-1.0b5/lib/std/container/
lima-1.0b5/lib/std/living/
lima-1.0b5/lib/std/modules/contrib/
lima-1.0b5/lib/std/patterns/
lima-1.0b5/lib/std/race/
lima-1.0b5/lib/std/race/restricted/
lima-1.0b5/lib/std/room/
lima-1.0b5/lib/tmp/
lima-1.0b5/lib/trans/
lima-1.0b5/lib/trans/admincmds/
lima-1.0b5/lib/trans/obj/
lima-1.0b5/lib/wiz/
/* Do not remove the headers from this file! see /USAGE for more info. */

/*
   release_a_member( object )// Will remove a player from the guild,
			     // and may record the fact on a player's
			     // revoke list to stop reentry. This is
			     // dependant on set_guild_begone()

*/

varargs void targetted_action();

private string which_guild;

/* ---------------------------------------------------
**
** These functions can be overridden to modify the behavior of the
** messages/errors issued by the "guild master"
*/
void guildmsg_new_conflict(object who, string why)
{
    targetted_action("$N $vlook sternly at $t and $vsay, \"As a member of $o, I cannot allow you to use our facilities anymore.  When you leave them, I'm sure that you'll be more than welcome back.\"",
		     who, why);
}
void guildmsg_welcome_back(object who)
{
    targetted_action("$N $vwelcome $t back to the $o.",
		     who, GUILD_D->query_guild_title(which_guild));
}
void guildmsg_not_member(object who)
{
    targetted_action("$N $vpoint out to $t, \"You aren't a member of the $o.\"",
		     who, GUILD_D->query_guild_title(which_guild));
}
void guildmsg_already_member(object who)
{
    targetted_action("$N $vpeer quizzically at $t and $vsay, \"You already belong to our guild.\"",
		     who);
}
void guildmsg_refuse_entry(object who, string why)
{
    targetted_action("$N $vstare unpleasantly at $t and $vgrowl, \"Not while you belong to $o.\"",
		     who, why);
}
void guildmsg_welcome(object who)
{
    targetted_action("$N $vwelcome $t to the $o.",
		     who, GUILD_D->query_guild_title(which_guild));
}
void guildmsg_leave_nicely(object who)
{
    targetted_action("$N $vbid $t farewell.", who);
}
void guildmsg_leave_badly(object who)
{
    targetted_action("$N $vsay, \"So be it, $tp. Leave this place.\"",
		     who);
}
void guildmsg_leave_as_enemy(object who)
{
    targetted_action("$N $vsnarl, \"So be it, $tp. You have chosen your doom.\"",
		     who);
}

/* --------------------------------------------------- */


protected nomask void set_which_guild(string new_guild)
{
    which_guild = new_guild;
}

mixed do_guild_check(object who)
{
    if ( !who )
	who = this_body();

    return GUILD_D->guild_is_ok(which_guild, who->guilds_belong());
}

string query_which_guild()
{
    return which_guild;
}
//### this seems unused since add_a_member() has its own check
#if 0
void check_a_member()
{
    mixed p = do_guild_check();

    if ( p )
    {
	this_body()->simple_action("The Guildmaster snarls at $N, "
				   "\"As a member of $O, I cannot allow "
				   "you membership.\"", p);
    }
}
#endif /* 0 */


void recheck_a_member(object who)
{
    mixed p;

    if ( !who )
	who = this_body();

    p = do_guild_check(who);
    if( p )
    {
	guildmsg_new_conflict(who, p);
	who->suspend_guild(which_guild,
			   GUILD_D->query_guild_suspend_level(which_guild));
    }
    else
    {
	guildmsg_welcome_back(who);
	who->unsuspend_guild(which_guild);
    }
}


void add_a_member(object who)
{
    mixed p;

    if ( !who )
	who = this_body();

    if( who->query_member_guild(which_guild))
    {
	guildmsg_already_member(who);
    }
    else
    {
	p = do_guild_check(who);
	if( p )
	{
	    guildmsg_refuse_entry(who, p);
	}
	else
	{
	    guildmsg_welcome(who);
	    who->add_guild(which_guild, 1);
	}
    }
}


void release_a_member(object who)
{
    if ( !who )
	who = this_body();

    if ( !who->query_member_guild(which_guild) )
    {
	guildmsg_not_member(who);
	return;
    }

    switch ( GUILD_D->query_guild_begone(which_guild) )
    {
    // ### --OH: 0 should do a revoke guild, 1 do a ban guild(1)
    // ###       that means that when try to rejoin get welcome back msg

    default:
    case 0:
    case 1:
	guildmsg_leave_nicely(who);
        who->revoke_guild(which_guild);
	return;

    case 2:
	guildmsg_leave_nicely(who);
        who->revoke_guild(which_guild);
        who->ban_guild(which_guild, 2);
	return;

    case 3:
	guildmsg_leave_as_enemy(who);
        who->revoke_guild(which_guild);
        who->ban_guild(which_guild, 3);
	return;
    }
}