/* Do not remove the headers from this file! see /USAGE for more info. */
#include <combat_modules.h>
inherit CLASS_EVENT_INFO;
nosave class event_info array queue = ({ });
void add_event(object target, object weapon, mixed target_extra, mixed data)
{
queue += ({ new(class event_info, target: target, weapon: weapon, data: data
#ifdef HEALTH_USES_LIMBS
, target_extra: target_extra
#endif
) });
}