/* Do not remove the headers from this file! see /USAGE for more info. */ /* ** global.h ** ** These are standard definitions for using the Lima Mudlib. You probably ** should not change anything in here unless you know what you're doing :-) */ #ifndef __GLOBAL_H__ #define __GLOBAL_H__ #ifndef __SENSIBLE_MODIFIERS__ #define nosave static #define protected static #endif #include <config.h> #include <mudlib.h> #define mud_name() MUD_NAME #define driver_version() __VERSION__ #define TELL_BUG(p,x) (tell_user(p,sprintf("%s: %O\n",__FILE__,(x)))) #define IBUG(x) TELL_BUG("iizuka",(x)) #define BBUG(x) TELL_BUG("rust",(x)) #define DBBUG(x) TELL_BUG("deathblade",(x)) #define ZBUG(x) TELL_BUG("zifnab",(x)) #define ZABUG(x) TELL_BUG("zakk", (x)) #define TBUG(x) TELL_BUG("tigran",(x)) #define LBUG(x) TELL_BUG("loriel",(x)) #define MIN(a, b) (((a) < (b)) ? (a) : (b)) #define MAX(a, b) (((a) > (b)) ? (a) : (b)) #define ABS(a) (((a) < 0) ? -(a) : (a)) #define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x))) #endif // __GLOBAL_H__