Unique Objects This function tells the mudlib that your object is unique.(however at this time I don't think that it will stop more than one copy from being in the mud). What it does do is force the mud to refer to your object as "the xxxx" instead of "a xxxx", implying only one exists. To set your object as unique put the following function in your objects create(). set_unique(1) The 1 tells the mud its unique, the default is 0.