Unique Objects
This function tells the mudlib that your
object is unique.(however at this time
I don't think that it will stop more
than one copy from being in the mud).
What it does do is force the mud to refer
to your object as "the xxxx" instead of
"a xxxx", implying only one exists. To
set your object as unique put the
following function in your objects
create().
set_unique(1)
The 1 tells the mud its unique, the
default is 0.