Set_text()
To make an object have text that is
readable, you must inherit M_READABLE,
and have the following function in your
object's create():
set_text("This is what the player"
"will see when they type"
"read object.\n")
You can do much more complicated things by inheriting BOOK;
M_READABLE is for simple objects like a sign etc. BOOK already inherits
M_READABLE and adds some additional functionality for you. Please
see the as of now non-existant help on the BOOK inheritable.