Setting the Id
Your object needs to be identified by an id/ids.
This allows the player to interact with
your object using those id/ids. In order to
tell the mud what your objects id/ids are put the
following function in your objects create().
set_id("terminal","computer","monitor")
The player can now refer to your object using any
of the above ids.
Tips:
Try to use any id that a player may use.
Don't use caps.