$$ see: unset USAGE: set [variable [value]] Used by itself, set lists all environment variables which have been set. With just a variable name as an argument, set will set the value of that environment variable to "". If given a second argument, a value, a variable is created with that name and that value if it doesn't exist. If it already exists, the old value is replaced with the new one. Some of the possible environment variables are: PROMPT - your prompt. If you don't change it, it defaults to: > ansi - determines whether or not you see colors. Some screens aren't capable of seeing ansi colors, and see gibberish instead. MORE - when you're looking at a lot of text at one time (like a big long mail message), this value determines how many lines the game shows you at once. If you don't set this, it defaults to 20. You can use variables you set in your commands. For example, if you do: set victim rust and then do: kill $victim It's the same as doing: kill rust You can even do: alias kv kill $victim and when you type kv, the mud will look at what you have 'victim' currently set to.