Usage: quest [-a <quest:value:filename>] [-d <quest>] [quest1] [quest2] Without an argument shows a list of all quest points currently in place. The a and d flags may be used by admins only to add new quests or remove old ones. The a flag overwrites an existing quest if there is a desire to change it. You can add and/or delete multiple quests in the same command by invoking the relevent flag multiple times, however, 'quest -d foo bar' will not delete a quest named bar, it will delete foo then show you the quest info on bar as if you had typed only: 'quest bar'. 'quest -d foo -d bar' would work, as would 2 seperate uses of the quest command. Quest points should be given at any stage of your area or quest that is a challenge to get to. To grant points, you must first have an admin add the points with this command, then in the filename with the permission to grant the points, you must call: QUEST_D->grant_points(solver,quest)\n Where solver is probably going to be this_player(). QUEST_D is defined in mudlib.h Quests in the sense refered to by this command are any milestones achieved in the course of questing. All milestones worthy of granting points are considered individual quests. You should submit requests for adding quests to the game often, don't be afraid to do that. However, I would recommend submitting several requests at once, instead of doing them all one at a time, to make life easier on your friendly ZorkMud admins.