/* Do not remove the headers from this file! see /USAGE for more info. */ inherit FLUID; inherit M_DRINKABLE; void setup() { set_adj( "fresh" ); set_id( "water"); set_size( 1 ); set_in_room_desc("There is a puddle of water here."); set_gettable( "#It slips through your fingers." ); set_evaporate_action(); set_quantity( 1 ); // set_quantity_unit( "gloop" ); }