/* Do not remove the headers from this file! see /USAGE for more info. */
inherit FLUID;
inherit M_DRINKABLE;
void setup()
{
set_adj( "fresh" );
set_id( "water");
set_size( 1 );
set_in_room_desc("There is a puddle of water here.");
set_gettable( "#It slips through your fingers." );
set_evaporate_action();
set_quantity( 1 );
// set_quantity_unit( "gloop" );
}