#include "../school.h"; inherit ROOM; void setup(){ set_brief("How to do a set_exit"); set_long(@MAY To do a set_exit think of it this way: "direction going to" : "path of the room going to", so... "may" : "/wiz/may/workroom", will take you in the direction "may" and the workroom is the location doing to please note do not add the .c to the path. // exits need to be the full path if they are in a different directory // exits that use an include as areas are required to do use this: // "direction" : R "filename", // where R is defined in the .h file as the path needed to find this // filename set_exits( ([ "may" : "/wiz/may/workroom", "east" : "shop", "south" : "fmagehall", "west" : "donation" ]) ); // omit the next line if you do not want hidden exits set_hidden_exits("west", "east"); MAY ); set_exits( ([ "rooms" : R + "room", ]) ); }