#include "../school.h"; inherit ROOM; void setup(){ set_brief("Wizard's Pantry [home of the foodstuffs]"); set_long(@MAY Among the myriad shelves here in the pantry can be found all types of foodstuffs. Untold time has been spent in here in preparations of many good times and a few fiascos. Explore though these rooms and learn. MAY ); add_item("shelves", ([ "look" :(@MAY These huge brown shelves are carefully bolted to the wall. MAY), ]) ); add_item("foodstuffs", ([ "look" :(@MAY These are the various foods and drinks kept here. MAY), ]) ); set_exits( ([ "corridor" : R "corridor07", "apple" : R + "apple", "ale" : R + "ale", ]) ); set_objects( ([ ]) ); }