#include "../school.h";
inherit ROOM;
void setup(){
set_brief("Wizard's Pantry [home of the foodstuffs]");
set_long(@MAY
Among the myriad shelves here in the pantry can be found all types of
foodstuffs. Untold time has been spent in here in preparations of many
good times and a few fiascos. Explore though these rooms and learn.
MAY
);
add_item("shelves",
([ "look" :(@MAY
These huge brown shelves are carefully bolted to the wall.
MAY),
]) );
add_item("foodstuffs",
([ "look" :(@MAY
These are the various foods and drinks kept here.
MAY),
]) );
set_exits( ([
"corridor" : R "corridor07",
"apple" : R + "apple",
"ale" : R + "ale",
]) );
set_objects( ([
]) );
}