#include "../school.h"; inherit ROOM; void setup(){ set_brief("Optional extras for a simple object"); set_long(@LORIEL Adding some weight: within the setup function, set its size: set_size(1); Adding a value: first inherit the module M_VALUABLE then (within setup) set the value inherit M_VALUABLE; set_value(1); LORIEL ); set_exits( ([ "west" : R + "object02", "corridor" : R + "corridor05", ]) ); set_objects( ([ ]) ); }