#include "../school.h";
inherit ROOM;
void setup(){
set_brief("Optional extras for a simple object");
set_long(@LORIEL
Adding some weight:
within the setup function, set its size:
set_size(1);
Adding a value:
first inherit the module M_VALUABLE
then (within setup) set the value
inherit M_VALUABLE;
set_value(1);
LORIEL
);
set_exits( ([
"west" : R + "object02",
"corridor" : R + "corridor05",
]) );
set_objects( ([
]) );
}