#include "../school.h"; inherit ROOM; void setup(){ set_brief("Corridor"); set_long(@LORIEL This corridor leads new wizards onwards from the school, gaining knowledge as they proceed. LORIEL ); set_exits( ([ "weaponry" : R "weaponry", "armory" : R "armory", "backward" : R "corridor05", "forward" : R "corridor07", "emoting" : R "emote01", ]) ); set_objects( ([ ]) ); }