#include "../school.h";
inherit ROOM;
void setup(){
set_brief("Corridor");
set_long(@LORIEL
This corridor leads new wizards onwards from the school,
gaining knowledge as they proceed.
LORIEL
);
set_exits( ([
"weaponry" : R "weaponry",
"armory" : R "armory",
"backward" : R "corridor05",
"forward" : R "corridor07",
"emoting" : R "emote01",
]) );
set_objects( ([
]) );
}