#include "../school.h"; inherit ROOM; void setup(){ set_brief("Extras for basic armor"); set_long(@MAY Starting with chainmail, as in previous room: #include <bodyslots.h>, so you use abbreviations (eg TORSO for "torso") Within setup(), add custom wear messages Use set_resist() for strength adjustment against different damage types. #include <bodyslots.h> set_resist("blade", 2); // a little better against blades set_wearmsg( "$N $vput on a $o." ); set_slot(TORSO); } MAY ); set_exits( ([ "finish" : R "armory", "backward" : "chainmail02", ]) ); set_objects( ([ "/domains/std/chainmail" : 1, ]) ); }