#include "../school.h";
inherit ROOM;
void setup(){
set_brief("Extras for basic armor");
set_long(@MAY
Starting with chainmail, as in previous room:
#include <bodyslots.h>, so you use abbreviations (eg TORSO for "torso")
Within setup(), add custom wear messages
Use set_resist() for strength adjustment against different damage types.
#include <bodyslots.h>
set_resist("blade", 2); // a little better against blades
set_wearmsg( "$N $vput on a $o." );
set_slot(TORSO);
}
MAY
);
set_exits( ([
"finish" : R "armory",
"backward" : "chainmail02",
]) );
set_objects( ([
"/domains/std/chainmail" : 1,
]) );
}