#include "../school.h"; inherit ROOM; void setup(){ set_brief("Wizard's Armory"); set_long(@MAY The armory. MAY ); set_exits( ([ "corridor" : R "corridor06", "amulet" : R "amulet", "gloves" : R "gloves", "shield" : R "shield", "boots" : R "boots", "platemail" : R "platemail", "basic" : R "chainmail01", ]) ); set_objects( ([ ]) ); }