#include "../school.h";
inherit ROOM;
void setup(){
set_brief("Wizard's Armory");
set_long(@MAY
The armory.
MAY
);
set_exits( ([
"corridor" : R "corridor06",
"amulet" : R "amulet",
"gloves" : R "gloves",
"shield" : R "shield",
"boots" : R "boots",
"platemail" : R "platemail",
"basic" : R "chainmail01",
]) );
set_objects( ([
]) );
}