#include "../school.h";
inherit ROOM;
void setup(){
set_brief("How to make food");
set_long(@MAY
Start as with any simple object, but inherit FOOD instead of OBJ
Add these extras within setup()
// Set the number of bites to finish the food
set_num_eats(5);
// Set the message for eating a normal bite
set_eat_action("$N $vtake a bite from an apple.");
// Set the message for eating the last bite
set_last_eat_action("$N $veat the last of $p apple.");
}
MAY
);
set_exits( ([
"pantry" : R + "pantry",
]) );
set_objects( ([
"/domains/std/apple" : 1,
]) );
}