#include "../school.h"; inherit ROOM; void setup(){ set_brief("How to make food"); set_long(@MAY Start as with any simple object, but inherit FOOD instead of OBJ Add these extras within setup() // Set the number of bites to finish the food set_num_eats(5); // Set the message for eating a normal bite set_eat_action("$N $vtake a bite from an apple."); // Set the message for eating the last bite set_last_eat_action("$N $veat the last of $p apple."); } MAY ); set_exits( ([ "pantry" : R + "pantry", ]) ); set_objects( ([ "/domains/std/apple" : 1, ]) ); }