/* Do not remove the headers from this file! see /USAGE for more info. */ inherit ROOM; void setup() { set_area("pirate"); set_brief("North Tunnel"); set_long("This is a tunnel leading north fro the inside of the cave. more to follow. "); set_objects( (["/domains/std/objects/gate.c": ({ "south", "North_Cave" }) ]) ); set_state_description("gate_open_off", " To the south is a closed rusty gate."); set_state_description("gate_open_on", " To the south is an open rusty gate."); }