/* Do not remove the headers from this file! see /USAGE for more info. */
inherit ROOM;
void setup()
{
set_area("pirate");
set_brief("North Tunnel");
set_long("This is a tunnel leading north fro the inside of the cave. more to follow. ");
set_objects( (["/domains/std/objects/gate.c": ({ "south", "North_Cave" }) ]) );
set_state_description("gate_open_off", " To the south is a closed rusty gate.");
set_state_description("gate_open_on", " To the south is an open rusty gate.");
}