/* Do not remove the headers from this file! see /USAGE for more info. */ inherit OBJ; inherit M_FLUID_SOURCE; inherit M_DRINK_SOURCE; void setup() { set_adj ( "rushing" ); set_id("river", "water" ); set_long( "The river rushes madly by." ); #ifdef USE_SIZE set_size( TOO_LARGE ); #endif #ifdef USE_MASS set_mass( TOO_LARGE ); #endif set_attached( 1 ); set_source_of ( WATER ); set_fluid_disturb_action( "You get very wet." ); set_fill_action( "$N $vplunge into the river to get some water into $p $o."); set_drink_action( "$N $vplunge $p hands into the river, attempting to get some water."); }