/* Do not remove the headers from this file! see /USAGE for more info. */
inherit OBJ;
inherit M_FLUID_SOURCE;
inherit M_DRINK_SOURCE;
void setup()
{
set_adj ( "rushing" );
set_id("river", "water" );
set_long( "The river rushes madly by."
);
#ifdef USE_SIZE
set_size( TOO_LARGE );
#endif
#ifdef USE_MASS
set_mass( TOO_LARGE );
#endif
set_attached( 1 );
set_source_of ( WATER );
set_fluid_disturb_action( "You get very wet." );
set_fill_action( "$N $vplunge into the river to get some water into $p $o.");
set_drink_action( "$N $vplunge $p hands into the river, attempting to get some water.");
}