/* Do not remove the headers from this file! see /USAGE for more info. */
inherit SWORD;
inherit M_VALUABLE;
void setup()
{
set_adj("dull");
set_weapon_class(15);
#ifdef USE_SIZE
set_size(MEDIUM);
#endif
#ifdef USE_MASS
set_mass(MEDIUM);
#endif
set_value(1000);
add_combat_message("miss", "$N $vtake a clumsy swipe at $t, but only $vsucceed in making a fool of $r.");
}