/* Do not remove the headers from this file! see /USAGE for more info. */ inherit SWORD; inherit M_VALUABLE; void setup() { set_adj("dull"); set_weapon_class(15); #ifdef USE_SIZE set_size(MEDIUM); #endif #ifdef USE_MASS set_mass(MEDIUM); #endif set_value(1000); add_combat_message("miss", "$N $vtake a clumsy swipe at $t, but only $vsucceed in making a fool of $r."); }