/* Do not remove the headers from this file! see /USAGE for more info. */ inherit OBJ; inherit M_DIGGABLE; inherit M_INPUT; void setup() { set_adj("sand", "intricate", "towering"); set_id("castle","sculpture"); set_in_room_desc("An intricate sand castle towers before you."); set_long("The sand castle is obviously the work of an artistic genius. Its towers and walls are carved in loving detail. If you weren't on a beach, you might not even guess that this sculpture is made of sand. You poke at it a bit, and it doesn't budge... It might as well have been made of stone!"); #ifdef USE_SIZE set_size(TOO_LARGE); #endif #ifdef USE_MASS set_mass(TOO_LARGE); #endif } void do_enter() { write("You can't seem to find a way in, there are no doors.\n"); } mixed direct_enter_obj() { return "You can't seem to find a way in, there are no doors.\n"; } void dig(object o) { this_body()->simple_action("$N $vtry to dig up the sand castle, but $vfind " "that it is as hard as a rock."); }