/* Do not remove the headers from this file! see /USAGE for more info. */
inherit ROOM;
void setup() {
set_brief("Inside the White House");
set_long("Wow! You're actually inside the White House! Maybe you'll get to see the president! Oops, wrong white house, I guess. But one can always hope. It appears the house has been completely refurnished since you were last here.");
set_light(1);
set_objects( ([
"rust" : 1
]) );
set_exits( ([
"west" : "entrance"
]) );
set_default_error("You walk into one of the walls, making a complete fool of yourself.\n");
}