/* Do not remove the headers from this file! see /USAGE for more info. */ inherit ROOM; void setup() { set_brief("Inside the White House"); set_long("Wow! You're actually inside the White House! Maybe you'll get to see the president! Oops, wrong white house, I guess. But one can always hope. It appears the house has been completely refurnished since you were last here."); set_light(1); set_objects( ([ "rust" : 1 ]) ); set_exits( ([ "west" : "entrance" ]) ); set_default_error("You walk into one of the walls, making a complete fool of yourself.\n"); }