/* Do not remove the headers from this file! see /USAGE for more info. */
inherit ROOM;
void setup() {
set_brief("West of House");
set_long("You are standing in an open field west of a white house, with an open front door. At the southwestern edge of the field, an overgrown track sets off into the trees.\n");
set_light(1);
set_objects( ([
"small_mailbox" : 1,
"white_house" : 1
]) );
set_exits( ([
"east" : "inside_house"
]) );
set_default_exit_message("A hollow voice says: Fool!\n");
}