/* Do not remove the headers from this file! see /USAGE for more info. */ #include <mudlib.h> inherit INDOOR_ROOM; void setup(){ /* ensure this place is lit, regardless of DEFAULT_LIGHT_LEVEL */ set_light(1); set_brief("Grue's Lair"); set_long("Normally anyone who stumbles into a Grue's nest isn't lucky enough to tell the tale, but I guess you're just special"); }