/* Do not remove the headers from this file! see /USAGE for more info. */
#include <mudlib.h>
inherit INDOOR_ROOM;
void setup(){
/* ensure this place is lit, regardless of DEFAULT_LIGHT_LEVEL */
set_light(1);
set_brief("Grue's Lair");
set_long("Normally anyone who stumbles into a Grue's nest isn't lucky enough to tell the tale, but I guess you're just special");
}