/* Do not remove the headers from this file! see /USAGE for more info. */ inherit INDOOR_ROOM; void setup(){ set_area("wiz_area"); set_brief("Monster Room"); set_long("This is the Monster Room of LIMA. This is the place where wizards summon their pets into - to be introduced to other wizards. There aren't any around yet, since everybody is waiting for the combat sequences to be completed. The Grand Hall is to the north."); set_exits( ([ "north" : "Wizroom.c" ]) ); set_objects(([ "/domains/std/guild_guard" : ({ "sorcery" }) ])); }