/* Do not remove the headers from this file! see /USAGE for more info. */
inherit INDOOR_ROOM;
void setup(){
set_area("wiz_area");
set_brief("Monster Room");
set_long("This is the Monster Room of LIMA. This is the place where wizards summon their pets into - to be introduced to other wizards. There aren't any around yet, since everybody is waiting for the combat sequences to be completed. The Grand Hall is to the north.");
set_exits( ([
"north" : "Wizroom.c"
]) );
set_objects(([ "/domains/std/guild_guard" : ({ "sorcery" }) ]));
}