/* Do not remove the headers from this file! see /USAGE for more info. */ inherit INDOOR_ROOM; void setup() { set_brief("Attic"); set_long( "A large chest glows softly as it sits against a wall of this small, dusty attic. Set into the wall above the chest is a brass dish, and within this, a blue flame burns. A flight of stairs plunge steeply down to the Grand Hall below." ); set_objects( ([ STAIRS : ({ "", "Wizroom" }), "dish" : 1, "chest" : 1, "web" : 1, "magic_torch" : 1, ]) ); }