/* Do not remove the headers from this file! see /USAGE for more info. */
inherit INDOOR_ROOM;
void setup()
{
set_brief("Attic");
set_long( "A large chest glows softly as it sits against a wall of this small, dusty attic. Set into the wall above the chest is a brass dish, and within this, a blue flame burns. A flight of stairs plunge steeply down to the Grand Hall below." );
set_objects( ([
STAIRS : ({ "", "Wizroom" }),
"dish" : 1,
"chest" : 1,
"web" : 1,
"magic_torch" : 1,
]) );
}