# Do not remove the headers from this file! see /USAGE for more info. is=room light=1 exits= west:tunnel10.scr east:tunnel14.scr end brief=Hole in ceiling long=There is a big hole in the ceiling. #undef EXTRA_INIT #define EXTRA_INIT\ # add_action("go_up"); add_verb("up"); #undef EXTRA_LONG #define EXTRA_LONG\ # if (call_other("room/mine/tunnel3", "query_rope"))\ # write("There is a rope hanging down through the hole.\n"); #go_up() #{ # if (!call_other("room/mine/tunnel3","query_rope")) { # write("You can't go stright up with some kind of support.\n"); # return 1; # } # call_other(this_player(), "move_player", "up#room/mine/tunnel8"); # return 1; #} #tie(str) #{ # if (str != "ring" && str != "rings") # return 0; # rope = 1; # return 1; #} #id(str) { # return str == "ring" || str == "rings"; #} #untie(str) { # rope = 0; # return 1; #}