# Do not remove the headers from this file! see /USAGE for more info.
is=room
light=1
exits=
west:tunnel10.scr
east:tunnel14.scr
end
brief=Hole in ceiling
long=There is a big hole in the ceiling.
#undef EXTRA_INIT
#define EXTRA_INIT\
# add_action("go_up"); add_verb("up");
#undef EXTRA_LONG
#define EXTRA_LONG\
# if (call_other("room/mine/tunnel3", "query_rope"))\
# write("There is a rope hanging down through the hole.\n");
#go_up()
#{
# if (!call_other("room/mine/tunnel3","query_rope")) {
# write("You can't go stright up with some kind of support.\n");
# return 1;
# }
# call_other(this_player(), "move_player", "up#room/mine/tunnel8");
# return 1;
#}
#tie(str)
#{
# if (str != "ring" && str != "rings")
# return 0;
# rope = 1;
# return 1;
#}
#id(str) {
# return str == "ring" || str == "rings";
#}
#untie(str) {
# rope = 0;
# return 1;
#}