# Do not remove the headers from this file! see /USAGE for more info. is=room brief=A maze long= In a maze.\n There are four obvious exits: north, south, west and east. end exits= north:maze1.scr east:maze1.scr west:maze1.scr south:maze1.scr end setup: #one exit (at random) leads to maze 3; this means they will bounce #back and forth between maze1 and maze2, with equal probabilities of #going to the well or maze 3. oneof lpc add_exit("north", "maze3"); lpc add_exit("south", "maze3"); lpc add_exit("east", "maze3"); lpc add_exit("west", "maze3"); end end