# Do not remove the headers from this file! see /USAGE for more info.
is=room
brief=A maze
long=
In a maze.\n
There are four obvious exits: north, south, west and east.
end
exits=
north:maze1.scr
east:maze1.scr
west:maze1.scr
south:maze1.scr
end
setup:
#one exit (at random) leads to maze 3; this means they will bounce
#back and forth between maze1 and maze2, with equal probabilities of
#going to the well or maze 3.
oneof
lpc
add_exit("north", "maze3");
lpc
add_exit("south", "maze3");
lpc
add_exit("east", "maze3");
lpc
add_exit("west", "maze3");
end
end