# Do not remove the headers from this file! see /USAGE for more info.
is= monster,actor
name= Harry
gender= male
proper_name= Harry the affectionate
in_room_desc= Harry the affectionate
id= dude
long= Harry has an agreeable look.
periodic[2 to 10]:
oneof
!say What are you waiting for?
!say Hello there!
!say I don't like winter.
!say I don't like snow.
!say I don't like rain.
!say Who are you?
!say Why do you look like that?
!say What are you doing here?
!say Nice weather, isn't it?
!smile
!lsfbog
!ack
!rock
end
end
trigger[*]:
if (who notequal me)
nexttrigger
trigger[* smiles.]:
!smile
trigger[* has left the game.]:
!say Why did $1 quit the game ?
trigger[* gets *.]:
!say Why did $1 take $2 ?
trigger[* drops *.]:
!say Why did $1 drop $2 ?
trigger[* kicks you.]:
!kick $1
trigger[* kisses you.]:
!blush
trigger[* nods.]:
!nod solemnly
!think did I miss something?
end
trigger[* laughs.]:
!say Did I miss a joke?
trigger[* chuckles.]:
!smirk
trigger[* boggles.]:
!bog
trigger[* enters.]:
!say Hi $1, nice to see you !
trigger[* leaves *.]:
!go $2
trigger[* says: *yes*]:
!say I disagree
trigger[* says: *no*]:
!say I disagree
trigger[* says: *shut up*]:
!say Why do you want me to shut up?
trigger[* says: *hello*]:
!say Pleased to meet you!
trigger[* says: *LPC*]:
!turing $1
trigger[* says: *stay here*]:
!say Ok then.
trigger[* says: *not follow*]:
!say Ok then.
trigger[* says: *get lost*]:
!say Ok then $1.
trigger[* says: *.]:
if (chance 20)
!say Why do you say '$2' ???