# Do not remove the headers from this file! see /USAGE for more info. is= monster,actor name= Harry gender= male proper_name= Harry the affectionate in_room_desc= Harry the affectionate id= dude long= Harry has an agreeable look. periodic[2 to 10]: oneof !say What are you waiting for? !say Hello there! !say I don't like winter. !say I don't like snow. !say I don't like rain. !say Who are you? !say Why do you look like that? !say What are you doing here? !say Nice weather, isn't it? !smile !lsfbog !ack !rock end end trigger[*]: if (who notequal me) nexttrigger trigger[* smiles.]: !smile trigger[* has left the game.]: !say Why did $1 quit the game ? trigger[* gets *.]: !say Why did $1 take $2 ? trigger[* drops *.]: !say Why did $1 drop $2 ? trigger[* kicks you.]: !kick $1 trigger[* kisses you.]: !blush trigger[* nods.]: !nod solemnly !think did I miss something? end trigger[* laughs.]: !say Did I miss a joke? trigger[* chuckles.]: !smirk trigger[* boggles.]: !bog trigger[* enters.]: !say Hi $1, nice to see you ! trigger[* leaves *.]: !go $2 trigger[* says: *yes*]: !say I disagree trigger[* says: *no*]: !say I disagree trigger[* says: *shut up*]: !say Why do you want me to shut up? trigger[* says: *hello*]: !say Pleased to meet you! trigger[* says: *LPC*]: !turing $1 trigger[* says: *stay here*]: !say Ok then. trigger[* says: *not follow*]: !say Ok then. trigger[* says: *get lost*]: !say Ok then $1. trigger[* says: *.]: if (chance 20) !say Why do you say '$2' ???