/* Do not remove the headers from this file! see /USAGE for more info. */ #include <combat_modules.h> inherit VERB_OB; void do_wield_obj(object ob) { if(!try_to_acquire(ob)) return; this_body()->do_wield(ob); } #if WIELD_STYLE == WIELD_LIMBS void do_wield_obj_in_str(object ob, string limb) { if(!try_to_acquire(ob)) return; this_body()->do_wield(ob, limb); } #endif void create() { add_rules( ({ "OBJ", #if WIELD_STYLE == WIELD_LIMBS "OBJ in STR", #endif }) ); }