/* Do not remove the headers from this file! see /USAGE for more info. */
#include <combat_modules.h>
inherit VERB_OB;
void do_wield_obj(object ob)
{
if(!try_to_acquire(ob))
return;
this_body()->do_wield(ob);
}
#if WIELD_STYLE == WIELD_LIMBS
void do_wield_obj_in_str(object ob, string limb)
{
if(!try_to_acquire(ob))
return;
this_body()->do_wield(ob, limb);
}
#endif
void create()
{
add_rules( ({ "OBJ",
#if WIELD_STYLE == WIELD_LIMBS
"OBJ in STR",
#endif
}) );
}