/* Do not remove the headers from this file! see /USAGE for more info. */ //:PLAYERCOMMAND //USAGE: emoteapropos string // //Finds all emotes/souls who's action contains the specified string. //For example, "emoteapropos smile" would match every emote/soul that includes //"smile" in the messages it sends. #include <daemons.h> inherit CMD; nomask private void main(string str) { if (!str) { write("emoteapropos string\n"); return; } out(implode(({ "Souls that contain: " + str }) + SOUL_D->emote_apropos(str),"\n")); } void player_menu_entry(string str) { bare_init(); main(str); done_outputing(); }