/* interpret.h */
/* It is usually better to include "lpc_incl.h" instead of including this
directly */
#ifndef INTERPRET_H
#define INTERPRET_H
#define PUSH_STRING (0 << 6)
#define PUSH_NUMBER (1 << 6)
#define PUSH_GLOBAL (2 << 6)
#define PUSH_LOCAL (3 << 6)
#define PUSH_WHAT (3 << 6)
#define PUSH_MASK (0xff ^ (PUSH_WHAT))
#define SWITCH_CASE_SIZE ((int)(2 + sizeof(char *)))
/* Trace defines */
#ifdef TRACE
# define TRACE_CALL 1
# define TRACE_CALL_OTHER 2
# define TRACE_RETURN 4
# define TRACE_ARGS 8
# define TRACE_EXEC 16
# define TRACE_HEART_BEAT 32
# define TRACE_APPLY 64
# define TRACE_OBJNAME 128
# ifdef LPC_TO_C
# define TRACE_COMPILED 256
# define TRACE_LPC_EXEC 512
# endif
# define TRACETST(b) (command_giver->interactive->trace_level & (b))
# define TRACEP(b) \
(command_giver && command_giver->interactive && TRACETST(b) && \
(command_giver->interactive->trace_prefix == 0 || \
(current_object && strpref(command_giver->interactive->trace_prefix, \
current_object->name))) )
# define TRACEHB (current_heart_beat == 0 || (command_giver->interactive->trace_level & TRACE_HEART_BEAT))
#endif
#define EXTRACT_UCHAR(p) (*(unsigned char *)(p))
/*
* Control stack element.
* 'prog' is usually same as 'ob->prog' (current_object), except when
* when the current function is defined by inheritance.
* The pointer, csp, will point to the values that will be used at return.
*/
#define FRAME_FUNCTION 0
#define FRAME_FUNP 1
#define FRAME_CATCH 2
#define FRAME_FAKE 3
#define FRAME_MASK 3
#define FRAME_OB_CHANGE 4
#define FRAME_EXTERNAL 8
#define FRAME_RETURNED_FROM_CATCH 16
typedef struct control_stack_s {
#ifdef PROFILE_FUNCTIONS
unsigned long entry_secs, entry_usecs;
#endif
short framekind;
union {
int table_index;
funptr_t *funp;
} fr;
object_t *ob; /* Current object */
object_t *prev_ob; /* Save previous object */
program_t *prog; /* Current program */
int num_local_variables; /* Local + arguments */
char *pc;
svalue_t *fp;
int function_index_offset; /* Used when executing functions in inherited
* programs */
int variable_index_offset; /* Same */
short caller_type; /* was this a locally called function? */
} control_stack_t;
typedef struct {
object_t *ob;
union {
funptr_t *fp;
char *str;
} f;
int narg;
svalue_t *args;
} function_to_call_t;
typedef struct error_context_s {
jmp_buf context;
control_stack_t *save_csp;
svalue_t *save_sp;
object_t **save_cgsp;
struct error_context_s *save_context;
} error_context_t;
typedef struct {
function_t *func;
int index;
} function_lookup_info_t;
#define IS_ZERO(x) (!(x) || (((x)->type == T_NUMBER) && ((x)->u.number == 0)))
#define IS_UNDEFINED(x) (!(x) || (((x)->type == T_NUMBER) && \
((x)->subtype == T_UNDEFINED) && ((x)->u.number == 0)))
#define CHECK_TYPES(val, t, arg, inst) \
if (!((val)->type & (t))) bad_argument(val, t, arg, inst);
/* Beek - add some sanity to joining strings */
/* add to an svalue */
#define EXTEND_SVALUE_STRING(x, y, z) \
SAFE( char *ess_res; \
int ess_len; \
int ess_r; \
ess_len = (ess_r = SVALUE_STRLEN(x)) + strlen(y); \
if (ess_len > MAX_STRING_LENGTH) \
error("Maximum string length exceeded in concatenation.\n"); \
if ((x)->subtype == STRING_MALLOC && MSTR_REF((x)->u.string) == 1) { \
ess_res = (char *) extend_string((x)->u.string, ess_len); \
if (!ess_res) fatal("Out of memory!\n"); \
strcpy(ess_res + ess_r, (y)); \
} else { \
ess_res = new_string(ess_len, z); \
strcpy(ess_res, (x)->u.string); \
strcpy(ess_res + ess_r, (y)); \
free_string_svalue(x); \
(x)->subtype = STRING_MALLOC; \
} \
(x)->u.string = ess_res; \
)
/* <something that needs no free> + string svalue */
#define SVALUE_STRING_ADD_LEFT(y, z) \
SAFE( char *pss_res; int pss_r; int pss_len; \
pss_len = SVALUE_STRLEN(sp) + (pss_r = strlen(y)); \
if (pss_len > MAX_STRING_LENGTH) \
error("Maximum string length exceeded in concatenation.\n"); \
pss_res = new_string(pss_len, z); \
strcpy(pss_res, y); \
strcpy(pss_res + pss_r, sp->u.string); \
free_string_svalue(sp--); \
sp->type = T_STRING; \
sp->u.string = pss_res; \
sp->subtype = STRING_MALLOC; \
)
/* basically, string + string; faster than using extend b/c of SVALUE_STRLEN */
#define SVALUE_STRING_JOIN(x, y, z) \
SAFE( char *ssj_res; int ssj_r; int ssj_len; \
ssj_r = SVALUE_STRLEN(x); \
ssj_len = ssj_r + SVALUE_STRLEN(y); \
if (ssj_len > MAX_STRING_LENGTH) \
error("Maximum string length exceeded in concatenation.\n"); \
if ((x)->subtype == STRING_MALLOC && MSTR_REF((x)->u.string) == 1) { \
ssj_res = (char *) extend_string((x)->u.string, ssj_len); \
if (!ssj_res) fatal("Out of memory!\n"); \
(void) strcpy(ssj_res + ssj_r, (y)->u.string); \
free_string_svalue(y); \
} else { \
ssj_res = (char *) new_string(ssj_len, z); \
strcpy(ssj_res, (x)->u.string); \
strcpy(ssj_res + ssj_r, (y)->u.string); \
free_string_svalue(y); \
free_string_svalue(x); \
(x)->subtype = STRING_MALLOC; \
} \
(x)->u.string = ssj_res; \
)
/* macro calls */
#ifndef LPC_TO_C
#define call_program(prog, offset) \
eval_instruction(prog->program + offset)
#endif
#ifdef DEBUG
#define free_svalue(x,y) int_free_svalue(x,y)
#else
#define free_svalue(x,y) int_free_svalue(x)
#endif
#define CHECK_STACK_OVERFLOW(x) if (sp + (x) >= end_of_stack) SAFE( too_deep_error = 1; error("stack overflow"); )
#define STACK_INC SAFE( CHECK_STACK_OVERFLOW(1); sp++; )
#define push_svalue(x) SAFE( \
STACK_INC;\
assign_svalue_no_free(sp, x);\
)
#define put_number(x) SAFE( \
sp->type = T_NUMBER;\
sp->subtype = 0;\
sp->u.number = (x);\
)
#define put_buffer(x) SAFE( \
sp->type = T_BUFFER;\
sp->u.buf = (x);\
)
#define put_undested_object(x) SAFE(\
sp->type = T_OBJECT;\
sp->u.ob = (x);\
)
#define put_object(x) SAFE(\
if (!(x) || (x)->flags & O_DESTRUCTED) *sp = const0u;\
else put_undested_object(x);\
)
#define put_unrefed_undested_object(x, y) SAFE(\
sp->type = T_OBJECT;\
sp->u.ob = (x);\
add_ref((x), y);\
)
#define put_unrefed_object(x,y) SAFE(\
if (!(x) || (x)->flags & O_DESTRUCTED) *sp = const0u;\
else put_unrefed_undested_object(x,y);\
)
/* see comments on push_constant_string */
#define put_constant_string(x) SAFE(\
sp->type = T_STRING;\
sp->subtype = STRING_SHARED;\
sp->u.string = make_shared_string(x);\
)
#define put_malloced_string(x) SAFE(\
sp->type = T_STRING;\
sp->subtype = STRING_MALLOC;\
sp->u.string = (x);\
)
#define put_array(x) SAFE(\
sp->type = T_ARRAY;\
sp->u.arr = (x);\
)
#define put_shared_string(x) SAFE(\
sp->type = T_STRING;\
sp->subtype = STRING_SHARED;\
sp->u.string = (x);\
)
#define FOREACH_LEFT_GLOBAL 1
#define FOREACH_RIGHT_GLOBAL 2
#define FOREACH_REF 4
#define FOREACH_MAPPING 8
extern program_t *current_prog;
extern short caller_type;
extern char *pc;
extern svalue_t *sp;
extern svalue_t *fp;
extern svalue_t *end_of_stack;
extern svalue_t catch_value;
extern control_stack_t control_stack[CFG_MAX_CALL_DEPTH];
extern control_stack_t *csp;
extern int too_deep_error;
extern int max_eval_error;
extern int function_index_offset;
extern int variable_index_offset;
extern unsigned int apply_low_call_others;
extern unsigned int apply_low_cache_hits;
extern unsigned int apply_low_slots_used;
extern unsigned int apply_low_collisions;
extern int function_index_offset;
extern int simul_efun_is_loading;
extern program_t fake_prog;
extern svalue_t global_lvalue_byte;
extern int num_varargs;
extern int st_num_arg;
extern svalue_t const0;
extern svalue_t const1;
extern svalue_t const0u;
extern svalue_t apply_ret_value;
extern ref_t *global_ref_list;
extern int lv_owner_type;
extern refed_t *lv_owner;
void kill_ref PROT((ref_t *));
ref_t *make_ref PROT((void));
/* with LPC_TO_C off, these are defines using eval_instruction */
#ifdef LPC_TO_C
void call_program PROT((program_t *, POINTER_INT));
#endif
void init_interpreter PROT((void));
void call_direct PROT((object_t *, int, int, int));
void eval_instruction PROT((char *p));
INLINE void assign_svalue PROT((svalue_t *, svalue_t *));
INLINE void assign_svalue_no_free PROT((svalue_t *, svalue_t *));
INLINE void copy_some_svalues PROT((svalue_t *, svalue_t *, int));
INLINE void transfer_push_some_svalues PROT((svalue_t *, int));
INLINE void push_some_svalues PROT((svalue_t *, int));
#ifdef DEBUG
INLINE void int_free_svalue PROT((svalue_t *, char *));
#else
INLINE void int_free_svalue PROT((svalue_t *));
#endif
INLINE void free_string_svalue PROT((svalue_t *));
INLINE void free_some_svalues PROT((svalue_t *, int));
INLINE void push_object PROT((object_t *));
INLINE void push_number PROT((int));
INLINE void push_real PROT((double));
INLINE void push_undefined PROT((void));
INLINE void copy_and_push_string PROT((char *));
INLINE void share_and_push_string PROT((char *));
INLINE void push_array PROT((array_t *));
INLINE void push_refed_array PROT((array_t *));
#ifndef NO_BUFFER_TYPE
INLINE void push_buffer PROT((buffer_t *));
INLINE void push_refed_buffer PROT((buffer_t *));
#endif
INLINE void push_mapping PROT((mapping_t *));
INLINE void push_refed_mapping PROT((mapping_t *));
INLINE void push_class PROT((array_t *));
INLINE void push_refed_class PROT((array_t *));
INLINE void push_malloced_string PROT((char *));
INLINE void push_shared_string PROT((char *));
INLINE void push_constant_string PROT((char *));
INLINE void pop_stack PROT((void));
INLINE void pop_n_elems PROT((int));
INLINE void pop_2_elems PROT((void));
INLINE void pop_3_elems PROT((void));
INLINE function_t *setup_inherited_frame PROT((int));
INLINE program_t *find_function_by_name PROT((object_t *, char *, int *, int *));
char *function_name PROT((program_t *, int));
void remove_object_from_stack PROT((object_t *));
void setup_fake_frame PROT((funptr_t *));
void remove_fake_frame PROT((void));
void push_indexed_lvalue PROT((int));
void setup_variables PROT((int, int, int));
void process_efun_callback PROT((int, function_to_call_t *, int));
svalue_t *call_efun_callback PROT((function_to_call_t *, int));
char *type_name PROT((int c));
void bad_arg PROT((int, int));
void bad_argument PROT((svalue_t *, int, int, int));
void check_for_destr PROT((array_t *));
int is_static PROT((char *, object_t *));
int apply_low PROT((char *, object_t *, int));
svalue_t *apply PROT((char *, object_t *, int, int));
svalue_t *call_function_pointer PROT((funptr_t *, int));
svalue_t *safe_call_function_pointer PROT((funptr_t *, int));
svalue_t *safe_apply PROT((char *, object_t *, int, int));
void call___INIT PROT((object_t *));
array_t *call_all_other PROT((array_t *, char *, int));
char *function_exists PROT((char *, object_t *, int));
void call_function PROT((program_t *, int));
void mark_apply_low_cache PROT((void));
void translate_absolute_line PROT((int, unsigned short *, int *, int *));
char *add_slash PROT((char *));
int strpref PROT((char *, char *));
array_t *get_svalue_trace PROT((void));
void do_trace PROT((char *, char *, char *));
char *dump_trace PROT((int));
void opcdump PROT((char *));
int inter_sscanf PROT((svalue_t *, svalue_t *, svalue_t *, int));
char * get_line_number_if_any PROT((void));
char *get_line_number PROT((char *, program_t *));
void get_line_number_info PROT((char **, int *));
void get_version PROT((char *));
void reset_machine PROT((int));
void unlink_string_svalue PROT((svalue_t *));
void copy_lvalue_range PROT((svalue_t *));
void assign_lvalue_range PROT((svalue_t *));
void debug_perror PROT((char *, char *));
#ifndef NO_SHADOWS
int validate_shadowing PROT((object_t *));
#endif
#if !defined(NO_RESETS) && defined(LAZY_RESETS)
void try_reset PROT((object_t *));
#endif
void pop_context PROT((error_context_t *));
void restore_context PROT((error_context_t *));
int save_context PROT((error_context_t *));
void pop_control_stack PROT((void));
INLINE function_t *setup_new_frame PROT((int));
INLINE void push_control_stack PROT((int));
void break_point PROT((void));
#ifdef DEBUGMALLOC_EXTENSIONS
void mark_svalue PROT((svalue_t *));
void mark_stack PROT((void));
#endif
#endif /* _INTERPRET_H */