merentha_mudos_v1/
merentha_mudos_v1/bin/
merentha_mudos_v1/lib/cfg/
merentha_mudos_v1/lib/cfg/races/
merentha_mudos_v1/lib/cmds/abilities/
merentha_mudos_v1/lib/cmds/actions/
merentha_mudos_v1/lib/cmds/spells/
merentha_mudos_v1/lib/daemon/include/
merentha_mudos_v1/lib/daemon/services/
merentha_mudos_v1/lib/doc/
merentha_mudos_v1/lib/doc/building/
merentha_mudos_v1/lib/doc/help/classes/
merentha_mudos_v1/lib/doc/help/general/
merentha_mudos_v1/lib/doc/help/races/
merentha_mudos_v1/lib/doc/help/skills/
merentha_mudos_v1/lib/doc/help/stats/
merentha_mudos_v1/lib/doc/man/efuns/
merentha_mudos_v1/lib/doc/man/lfuns/
merentha_mudos_v1/lib/doc/news/
merentha_mudos_v1/lib/doc/old/
merentha_mudos_v1/lib/doc/old/concepts/
merentha_mudos_v1/lib/doc/old/lpc/constructs/
merentha_mudos_v1/lib/doc/old/lpc/types/
merentha_mudos_v1/lib/domains/ROOMS/
merentha_mudos_v1/lib/domains/obj/armour/
merentha_mudos_v1/lib/domains/obj/monsters/
merentha_mudos_v1/lib/domains/obj/other/
merentha_mudos_v1/lib/domains/obj/weapons/
merentha_mudos_v1/lib/realms/petrarch/
merentha_mudos_v1/lib/save/daemons/
merentha_mudos_v1/lib/save/rid/
merentha_mudos_v1/lib/save/users/a/
merentha_mudos_v1/lib/save/users/p/
merentha_mudos_v1/lib/save/users/t/
merentha_mudos_v1/lib/std/login/
merentha_mudos_v1/lib/std/obj/
merentha_mudos_v1/v22.2b12m1/
merentha_mudos_v1/v22.2b12m1/ChangeLog.old/
merentha_mudos_v1/v22.2b12m1/Win32/
merentha_mudos_v1/v22.2b12m1/compat/
merentha_mudos_v1/v22.2b12m1/compat/simuls/
merentha_mudos_v1/v22.2b12m1/include/
merentha_mudos_v1/v22.2b12m1/mudlib/
merentha_mudos_v1/v22.2b12m1/testsuite/
merentha_mudos_v1/v22.2b12m1/testsuite/clone/
merentha_mudos_v1/v22.2b12m1/testsuite/command/
merentha_mudos_v1/v22.2b12m1/testsuite/data/
merentha_mudos_v1/v22.2b12m1/testsuite/etc/
merentha_mudos_v1/v22.2b12m1/testsuite/include/
merentha_mudos_v1/v22.2b12m1/testsuite/inherit/
merentha_mudos_v1/v22.2b12m1/testsuite/inherit/master/
merentha_mudos_v1/v22.2b12m1/testsuite/log/
merentha_mudos_v1/v22.2b12m1/testsuite/single/
merentha_mudos_v1/v22.2b12m1/testsuite/single/tests/compiler/
merentha_mudos_v1/v22.2b12m1/testsuite/single/tests/efuns/
merentha_mudos_v1/v22.2b12m1/testsuite/single/tests/operators/
merentha_mudos_v1/v22.2b12m1/testsuite/u/
merentha_mudos_v1/v22.2b12m1/tmp/
call_out - delayed function call in same object

void call_out( function fun, int delay, mixed arg, ... );

Set up a call to 'fun'.  If fun is a string, it is interpreted as the
name of a function in this_object().  The call will take place 'delay'
seconds later, with the arguments 'arg' and following provided.

Note:
Unless THIS_PLAYER_IN_CALL_OUT is defined, you can't rely on
write() or say() in 'fun' since this_player() is set to 0.
Use tell_object() instead.

If THIS_PLAYER_IN_CALL_OUT is defined, this_player() is the same as
it was when the call_out() call was scheduled.

See also:
 remove_call_out,
 call_out_info,
 find_call_out

 Tim Hollebeek  Beek@ZorkMUD, Lima Bean, IdeaExchange, and elsewhere