/* -*- LPC -*- */
/*
* $Locker: $
* $Id: fluster.c,v 1.1 1998/01/06 04:42:56 ceres Exp $
* $Log: fluster.c,v $
* Revision 1.1 1998/01/06 04:42:56 ceres
* Initial revision
*
*/
#define REDUCTION 20
inherit "/std/effect_shadow";
varargs int query_skill_bonus( string word, int true ) {
int bonus;
bonus = (int)player->query_skill_bonus( word, true );
if ( true )
return bonus;
return ( ( 100 - REDUCTION ) * bonus ) / 100;
} /* query_skill_bonus() */