/**
* The simul_efun object. This object allows you to create functions which
* apear to act like an efun. An efun is a function which is built into
* the driver. For functions which are on objects you need to specify the
* the object name when you call them.
* ie: "/handlers/autodoc/autodoc_handler"->add_file(frog);
* With a simuluated efun, you would not need to specifiy a file name. This is
* how the functions like match_objects_for_existence() and so on work.
* @author Pinkfish
*/
/* Please keep the list in alphabetical order! */
#include <rank.h>
#if !efun_defined(add_a) || !efun_defined(vowel)
inherit "/secure/simul_efun/add_a";
#endif
#if !efun_defined(add_action)
inherit "/secure/simul_efun/add_action";
#endif
inherit "/secure/simul_efun/add_command";
#if !efun_defined(find_member) || !efun_defined(delete) || !efun_defined(insert)
inherit "/secure/simul_efun/array";
#endif
inherit "/secure/simul_efun/back_trace";
#if !efun_defined(dump_socket_status)
inherit "/secure/simul_efun/dump_socket_status";
#endif
inherit "/secure/simul_efun/extract";
inherit "/secure/simul_efun/find_other_call_out";
#if !efun_defined(indent)
inherit "/secure/simul_efun/indent";
#endif
inherit "/secure/simul_efun/inside_shorts";
inherit "/secure/simul_efun/modified_efuns";
inherit "/secure/simul_efun/pk_check";
inherit "/secure/simul_efun/obj_parser";
inherit "/secure/simul_efun/process_value";
#if !efun_defined(query_group)
inherit "/secure/simul_efun/query_group";
#endif
inherit "/secure/simul_efun/query_ident";
inherit "/secure/simul_efun/query_number";
#if !efun_defined(roll_MdN)
inherit "/secure/simul_efun/roll_MdN";
#endif
#if !efun_defined(shuffle)
inherit "/secure/simul_efun/shuffle";
#endif
inherit "/secure/simul_efun/snoop_simul";
inherit "/secure/simul_efun/sqrt";
inherit "/secure/simul_efun/string_to_define";
inherit "/secure/simul_efun/strip_colours";
inherit "/secure/simul_efun/debug";
inherit "/secure/simul_efun/thing_to_string";
inherit "/secure/simul_efun/time";
inherit "/secure/simul_efun/unguarded";
void create() {
seteuid("Root");
obj_parser::create();
} /* create() */
/**
* This method returns whether or not the given player is an admin.
* @param person the player to test
* @return whether or not the player is an admin
* @see lordp, seniorp, creatorp, liaisonp, playtesterp
*/
int adminp( mixed person ) {
if( ( !person && previous_object(-1)[<1] == master() ) ||
person == "Root")
return 1;
if( arrayp(person) )
return sizeof( filter( person, (: adminp($1) :) ) );
if( objectp(person) && !query_shadowing(person) )
person = person->query_name();
if( !stringp(person) )
return 0;
return DOMAIN_H->query_member("admin", person );
} /* adminp() */
/**
* This method returns whether or not the given player is a creator.
* @param person the player to test
* @return whether or not the player is a creator
* @see adminp, lordp, seniorp, liaisonp, playtesterp
*/
int creatorp( mixed person ) {
if( arrayp(person) )
return sizeof( filter( person, (: creatorp($1) :) ) );
if( objectp(person) && !query_shadowing(person) )
person = person->query_name();
if( !stringp(person) )
return 0;
return DOMAIN_H->query_creator(person);
} /* creatorp() */
/**
* This method returns whether or not the given player is a lord.
* @param person the player to test
* @return whether or not the player is a lord
* @see adminp, seniorp, creatorp, liaisonp, playtesterp
*/
int lordp( mixed person ) {
if( arrayp(person) )
return sizeof( filter( person, (: lordp($1) :) ) );
if( objectp(person) && !query_shadowing(person) )
person = person->query_name();
if( !stringp(person) )
return 0;
if( adminp(person) )
return 1;
return DOMAIN_H->query_leader(person);
} /* lordp() */
/**
* This method returns whether or not the given player is a liaison.
* @param person the player to test
* @return whether or not the player is a liaison
* @see adminp, seniorp, creatorp, lordp, playtesterp
*/
int liaisonp( mixed person ) {
if( arrayp(person) )
return sizeof( filter( person, (: liaisonp($1) :) ) );
if( objectp(person) && !query_shadowing(person) )
person = person->query_name();
if( !stringp(person) )
return 0;
return DOMAIN_H->query_member("liaison", person );
} /* liaisonp() */
/**
* This method returns whether or not the given player is a senior creator.
* @param person the creator to test
* @return whether or not the player is a senior creator
* @see adminp, lordp, creatorp, liaisonp, playtesterp
*/
int seniorp( mixed person ) {
if( arrayp(person) )
return sizeof( filter( person, (: seniorp($1) :) ) );
if( objectp(person) && !query_shadowing(person) )
person = person->query_name();
if( !stringp(person) )
return 0;
if( lordp(person) )
return 1;
return DOMAIN_H->query_senior(person);
} /* seniorp() */
/**
* This method returns whether or not the given player is a playtester.
* This will return 1 for creators as well, unless the optional nocre
* flag is set.
* @param person the player to test
* @param optional flag to make it return 0 for creators
* @return whether or not the player is a playtester
* @see adminp, lordp, seniorp, creatorp, liaisonp
*/
varargs int playtesterp( mixed person, int nocre ) {
if( objectp(person) )
person = person->query_name();
if( !stringp(person) )
return 0;
if( !nocre && creatorp(person) )
return 1;
return PLAYTESTERS_H->query_playtester(person);
} /* playtesterp() */
/**
* This method returns the rank level of the player.
* @param person the player to get the rank for
* @return the rank of the player as defined in rank.h
* @see adminp, lordp, seniorp, creatorp, playtesterp, liaisonp
*/
int rank( mixed person ) {
if( objectp(person) )
person = person->query_name();
if( adminp( person ) )
return ADMIN;
if( lordp( person ) )
return LORD;
if( seniorp( person ) )
return SENIOR;
if( DOMAIN_H->query_member("learning", person ) )
return APPRENTICE;
if( creatorp( person ) )
return CREATOR;
if( PLAYER_H->test_user(person) )
return PLAYER;
return 0;
} /* rank() */
/** @ignore yes */
void alt_move( mixed dest, object ob ) {
if( !ob )
return;
evaluate( bind( (: move_object, dest :), ob ) );
} /* alt_move() */
#if !efun_defined(file_exists)
/**
* This method returns true if the file str exists.
* @param str the file name to test
* @return 1 if the file exists
* @see dir_exists, file_size
*/
int file_exists( string str ) { return ( file_size(str) > -1 ); }
#endif
#if !efun_defined(dir_exists)
/**
* This method returns true if the directory str exists.
* @param str the directory path to test
* @return 1 if the directory exists
* @see file_exists, file_size
*/
int dir_exists( string str ) { return ( file_size(str) == -2 ); }
#endif