// Autogenned file
inherit "/obj/reagents/monster_morph.c";
void setup(){
// #class
set_name( "blob" );
set_short( "pulsating blob" );
set_long( "A pulsationg blob of...something.\n" );
set_progress_msg( ({ ({"The blob of stuff in @@the_short:#env#@@ starts to take on a " + "humanoid shape.\n", 0}), ({"The blob forms into @@a_short:#result#@@ who tumbles out onto " + "the floor.\n", 0}) }) );
set_amount_types( ([ "drop": ({1, "drops" }) ]) );
set_final( "monster_morph" );
set_duration( 15 );
set_result( "/obj/monster" );
set_result_name( "troll" );
set_result_long( "This is a big, ugly, dumb-looking troll.\n" );
set_result_race( "troll" );
set_result_al( 700 );
set_result_class( "fighter" );
set_result_max_hp( 500 );
set_result_weight( 1000 );
set_continuous( );
} /* setup() */